Mike T. Henderson

I make interactive things.

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Mirrored Circular Motion in AS3

February 19, 2009

This experiment illustrates the angles of circular movement in Flash, while mirroring those angles on the opposite side of the circle. I have two mirrored movements here. The first movement being a Sprite that mirrors the mouse’s position on the opposite side of the circle, while snapping to the boundaries of that circle. Then a second Sprite, that mirrors the mouse’s position on the opposite side of the circle, but instead shares the same distance of the mouse from the center point.

 

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3 Comments | Posted under Trig

Random Bubbles in AS2

June 15, 2007

Using the Sine Wave formula from the previous post, I created this random fizz.

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0 Comments | Posted under Trig

Sin Wave Floating Motion in AS2

May 23, 2007

This is an example I made playing with Sin Waves to create a random floating motion.

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0 Comments | Posted under Trig